Junkster is an unreleased project by Stormcloud Games. It is a cell-shaded partially toon outlined game in Unreal Engine 4.27 for all platforms including Switch.
As tech artist I was tasked with converting concept to functional reusable solution in-engine.
Tutorial environment intended to resemble a comic book. A quick and easy way to build small consistently styled environments was needed, the solution being a few blocks that could be placed together in any configuration to match design.
Wishlist on steam if you want to see it released: https://store.steampowered.com/app/1675860/Junkster/
Finished example environment showing the style of the tutorial levels and the usage of the blocks that make it.
Block composed of 3 submeshes and controlled by CPD values to create desired appearance in any level configuration.